Kyle Bishop
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Location: Suwanee, GA, USA
School: Georgia State University
Field of study: Computer Science

Kyle Bishop

Kyle Bishop
678 -925 -6773
Career Objective
Computer Science graduate with a lifelong passion for video games . Professional FPS player transitioning into a
career in game design, with a strong understanding of level design and gameplay mechanics. Eager to expand
professional knowledge while working in a team environment and analyzing gameplay concepts.
Georgia State University , Bachelor of Science in Co mputer Science
August 201 6-December 2020
Related Courses & Skills
❖ Fundamentals of Game Design : C/C++ (Unreal Engine 4), familiar with Blueprints, C# (Unity)
❖ Linear Algebra I
❖ Intro to Computer Vision : MATLAB
❖ Operating Systems: Windows, Linux, Android app development
❖ Database Systems: SQL
❖ Software Engineering: Javascript, CSS, HTML , JAVA, Python
Employment History
Infinite Parking Systems
May 2017 -Present || 1350 Spring St NW , Atlanta , GA 30 309
❖ Valet driver for a busy restaurant high end restaurant in downtown Atlanta
❖ Responsible for parking numerous luxury vehicles and providing excellent customer service
Experience & Projects
Professional Team Fortress 2 Player
May 2016 -Present
❖ Competed in multiple LAN tournaments with top placements
❖ Communicated quickly and efficiently with teammates in high pressure, competitive
environment s
❖ Developed in -depth understanding of gameplay mechanics and level design

Senior Project – Unreal Engi ne 4
August 2020 -December 2020
❖ Self -motivated project, m ultiplayer game based off Team Fortress 2’s BBALL game mode
❖ Designed a movement system through use of Blueprints, plugins, and C++ scripts
❖ Focused on radial force, projectile implementation, and play er momentum