Grace_Resume
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Location: Boise, ID, USA
School: Boise State University
Field of Study: Game Design

Grace_Resume

GRACE HENRY



WORK EXPERIENCE
ANIMATION DIRECTOR , UNDER THE TABLE
• Developing from animatic stages to full polished animation
• Worked in a partner ship in a collaborative animation environment
• Strong understanding of animation principles, color, lighting, etc.
• Relevant Experience: Adobe Animate, Clip Studio Paint, OpenToonz , Traditional

CONCEPT/STORYBOARD ARTIST , GIMM (GAMES, INTERACTIVE MEDIA, MOBILE)
• Many years of 2D art study in many traditional/digital mediums
• Specialty in producing fast sketches and quality concepts for review
• Experience working in teams to whom I presented and discussed concepts which
were taken through the development process
• Relevant Experience: Photoshop, GIMP, Illustrator, Traditional Mediums
3D ARTIST , HORSING , A PERSONAL VR PROJECT
• 3D Modeling experience with organic and inorganic objects
• Designing an environment and full level from paper -concepts to full scene ,
including all -original assets
• Texturing /Rigging/Animating experience with organic and inorganic objects
• Relevant Tech Experience: Maya, Blender, Substance Painter, Photoshop

ADDITIONAL INDUSTRY SKILL S, BOISE STATE UNIVERSITY / OTHER
• Video Editing
• Sound Design
• Sprite Design
• Worked under Nondisclosure Agreements
• Basic Programming
EDUCATION
BOISE STATE UNIVERSITY , SENIOR
Major: GIMM: Games, Interactive Media, and Mobile
Graduating Year: Spring 2021


2902 Agate St. Boise , Idaho 8370 5
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(208) -350 -8508
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