Aspiring Game Developer Looking To Gain Work Experience
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Aspiring Game Developer Looking To Gain Work Experience

Linh Nguyen
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Technical Skills
Programming: Java, C++ and C#, and Web Development.
Software Experience: Unreal Engine 4, Unity, Adobe Suit, Microsoft Office Suite, Autodesk 3DS Max, Visual Studio Code, AutoCAD.
Gameplay Programming: Implementation of gameplay system and logic using C# and C++, including player’ motor skills, trigger-response sequence, key bind system, FPS controls and good code commenting.

Other: Have experience in working with a team of 2 or more members, with other programmers, designers, artists, and sound designers. On seasonal projects taking on roles of debugging, and game programming and design.
Previous Project Experiences
Breach (PC) Present
Roles: Gameplay Programmer
Language: C#, Unity
Misc: A First Person Shoot game where you play as a slime to take back its planet. A 7 person senior project, I’m responsible for gameplay programming and puzzle mechanics, character movement, HUD and UI.

GMU DATA Breach (PC) Fall 2020
Roles: Gameplay Programmer
Language: C#, Unity
Misc: Inspired by Mr.Driller style game. A 28-person senior project, including artist and designers, I am responsible for players’ keybind system and motor skills.

Maze Escape 2019
Roles: Gameplay Programmer, Level Designer
Language: C++, Blueprint, Unreal Engine 4
Misc: A horror game where you play as a captive and try to escape the facility. A 2-person personal junior project, I’m responsible for level design, gameplay programming and progression.
Education
George Mason University, Graduating in Summer, 2021.
Computer Game Design, BFA.
Miscellaneous
Favorite Games: Valorant, League of Legend, GTA Series, Super Smash Bros Series, Contra, StarCraft, Gacha and Mobile Games.