Wonder World Animation Studio
Mar 2010 – Jun 2012
•Polygonal Modeling and 3D Sculpting for various 3d characters, backgrounds, and props from photo-realistic to stylized with using UV mapping and poly painting
•Worked on rigging, key animating, VFX, lighting, rendering, camera tracking, and 4D attraction camera movement.
•Managed with artist supervisor for the “Reef 2: High Tide (2012)” feature-length animation project where it was successfully exported to the US.
•Designed and color corrected various posters, titles, and logos
•Experienced many projects with a limited budget and tight deadlines.
•Learned to visualize the big picture of business needs while working on trenches and achieved meeting deadlines of each project in a fast-paced working environment.
•Led monthly training to team members on various software and plug-in.
•Wrote training guide on project tools and troubleshooting.
RG Animation Studio
Jun 2009 – Dec 2009
•Worked on character design, storyboarding and animation for the animated feature film opening sequence along with animators and writers.
•Researched and developed for projects through the entire pipeline from concept design to storyboarding with designers and directors.
3D, Maya, ZBrush, Substance Painter, Photoshop, Graphic Design, Illustrator