Stephen Jacot Game Designer
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Stephen Jacot Game Designer

March 2019- present
game design intern, Game sharkz
• • Created and sculpted different characters, weapons and assets for project
• Formed a fully functional team, which worked towards creating a truly inspiring game
• Supported the CEO in the hiring process for the team needed to create a functional game and selected individuals based on their skill level.
• Planned and created original game concepts for the company and assigned people to certain roles.
• Worked within Maya and many other programs to provide a general sense for the style of game the company wanted to produce.



September, 2018 – Present
Environmental Artist Intern, Space Dwarves Entertainment
• Sculpted environments and levels within Unity.
• Created unique prefabs out of assets provided.
• Worked on projects and showcased completed levels.
• Introduced new ideas in regard to type of environments created.
• Provided an in-depth explanation using a First Person controller.


November, 2017- present
cashier/cook, kfc
• Co-Managed food regulations through Serve Safe Manual
? Backed up team and assisted in training new members when needed.
? Maintained high standards of customer service when fulfilling orders at the register.
? Greeted customers in the dining room area, while maintaining cleanliness.
? Helped save three hundred dollars on transportation costs by utilizing own vehicle to transport supplies.