Robert Bowden Resume
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Robert Bowden Resume

Robert Bowden
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------------ – Open for Relocation

EDUCATION

New England Institute of Technology, East Greenwich, RI
Bachelor of Science Degree – Video Game Development and Simulation Programming (09/2018)
• Cumulative GPA: 3.45, Earned Dean’s List 2x
Associate in Science Degree – Video Game Development and Simulation Programming (03/2017)
• Cumulative GPA: 3.58, Earned Dean’s List 3x

SKILLS

• Skills and training in Virtual Reality -VR
• Strong problem-solving skills. Logical thinker.
• Excellent team collaboration skills. Able to communicate effectively and precisely.
• Consistently meets and exceeds deadlines. Reliable, dedicated, focused.

Languages: Proficient in: C++, Java, C#. Familiar with: HTML, CSS, SWIFT, Node.js

Software: Proficient with: Visual Studio, Unity 3D, Notepad++. Familiar with: 3DS Max, Adobe Suite

PROJECT WORK

Sr. Project: Title: Project 7 Breakout 2018
• Collaborated with a team of 4 to create an action game. I conceptualized the idea and pitched it to the team. Served as the Lead Programmer for the project.
• I created the majority of the combat mechanics for the game and created the gameplay.
• Worked well with the team and earned an “A” for the project.
• The instructor mentioned that it was “one of the best games that has been created as a senior project at the college.”

Firewall (Global Game Jam 2018) 2018
Group Project. Initially developed over 48-hour game jam and then improved on.
• Personally handled all of the programming for the project including gameplay and UI, as well as lighting particle systems, and post processing effects

Pleiades Defense (Capstone Project for Associate Degree) 2017
Group Project.
• Handled all of the programming for the project, including gameplay, UI, and enemy AI.

WORK EXPERIENCE

McDonald’s, Bangor, ME & Warwick, RI 2013 - 2017 (two locations)
Crew Member
• Earned Crew Member of the Month: February 2017.
• Maintained high standards of customer service during high-volume, fast-paced operations.
• Followed procedures for safe food preparation, assembly, and presentation.

The Maine Game, Bangor, ME 2014 – 2015
Game Programmer
• Developed a suite of space related educational games for The Maine Discovery Museum.
• Chosen for this project because of academic excellence. Developed using Unity 3D and C#.