Resume
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Resume

Summary Graduating Spring 2019. Seeking entry-level position in Software Development, Data Management, or 2D Game Design. Strengths include natural ability to learn, understand and use technology efficiently; experience in working with clients, and interpersonal skills in daily teamwork interactions.

Education Bachelor of Science, Computer Science Clemson University, 2019 (3.11) Skills
C/C++ Advanced - Most core classes at Clemson focus on these languages, with more emphasis on C++. Java Intermediate - Used in database management classes and concurrent programming classes. SQL Intermediate - Used to implement databases in database management classes and in senior design project. Python Novice - Language used in creative inquiry and in networking classes.
Solidworks Intermediate - Certified in Solidworks.
Maya Novice - Used in 3D animation class.
Scala Novice - Touched on in concurrent programming class, specifically using Akka actors.
Microsoft Office Intermediate - Extensive experience in using Word and Excel basics.


Experience Deroma’s Pizzeria Manager (June 2012 – Present) Entrusted with opening and closing the store: setting up for next day, reconciling money, ensuring procedures for security of employees and business. Skilled in customer service: telephone orders, conflict resolution, and face-to-face interactions Projects as a Clemson Student Senior Design Project A semester long project that involves designing and developing a “rewards point system” for drivers. My team uses game theory to develop algorithms to incentivize drivers to accumulate points that can be redeemed for certain products. Our solution is hosted on Amazon AWS using PHP for the interface and an eBay API to create the item catalog. I led the setup of the MySQL database. We designed and created the tables and developed the database accessor methods used in the web services. Creative Inquiry: Extreme Orange Project goal was to use camera data and apply algorithms to use the information for analyzing traffic data. The camera was attached to a Raspberry Pi that saved jpegs on a remote machine. The Raspberry Pi was connected to a Linux machine through an ethernet cable and Python was used to write the methods to save the jpegs. The main hurdle we overcame in this project was getting the Raspberry Pi to communicate with the Linux machine: we had to invest additional time in planning, testing and implementing our workarounds. 2D Game Development A semester long project with the goal of starting with framework code and modifying it to develop a 2D video game. I used Singleton patterns to optimize the amount of memory the game used and to keep access to methods separate. The game was further optimized by analyzing the kind of constructors that are called by different built-in functions and choosing the ones that won’t call as many constructors to limit the amount of memory the game used. Used SDL to draw sprites and backgrounds and for game’s sound effects and music.