Multimedia
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Multimedia

WILLIAM WILEY

Chicago, IL| ------------ |Portfolio: ------------ | ------------/in/william-w-79501837/

CREATIVE/TECHNICAL SKILLS

Scripting Languages
Hand-coded HTML/CSS (Intermediate) | C# language (Beginner) | JavaScript (Beginner)
Software
Adobe (CS6 & CC) Photoshop, Illustrator, Animate, After Effects, InDesign, Premiere Pro, Acrobat Pro | Unity Game Engine | Unreal Engine 4 | Open Broadcaster Software | Hansoft | Visual Studios 2008,10,13 | WordPress CMS | Youtube CMS| Microsoft Office | Filemaker DB | Salesforce | SVN/Subversion
Skills
· PC & Mac Proficient | Creative Writing | Website Administration | Audio/Sound Editing and Music Production | Video Production | Video Compression and Authorizing | Bug Logging /Tracking | Rapid Wireframe/Prototype Creation | Social Media Integration with Websites | Concept Development | Project Proposals | Strong Creative Vision | Web/Interactive/Multimedia Design | Game Design/Development | Graphic Design (Digital & Print) | SEO Experience | Digital Asset Management | Digital Content Creation
PROFESSIONAL SUMMARY

· Graduate of Jerry Cleaver’s Writer’s Loft Writing Workshop in Chicago, IL
· Written lore, dialogue, and planned progression on a full production on a stealth adventure game within a 9-month dev period
· Produced videos on video game & anime culture for a growing YouTube community of 3K subscribers
· Produced music and managed sound implementation in Unity for a turn-based RPG demo
· Gained a reputation for both concocting creative and efficient solutions with knowledge from a multidisciplined background
· Garnered praise for crafting unique narratives that deviate from predictable tropes
· Worked with independent mod authors to create lore and dialogue for quest mods for Fallout 4
· Have experience curating digital assets for DAL/DAM platforms
EXPERIENCE

2014-Present Cricket Media | Digital Asset Management; Rights & Permissions; Creative Design
Managed digital assets, checking and maintaining licensable content, and performed general graphic design duties on many children’s educational. Provide support to Graphic Designers and UI/UX input for Interactive Web and digital platforms

2013-2014 IAM Senior Capstone Project 2013-14 | Game Writer/Audio Scripter (INTERNSHIP)
Write the progression and story of the video game. Script WWise calls for audio
2013 IAM Senior Capstone Project 2012-13 | Quality Assurance Lead (INTERNSHIP)
The testing game functions, according to GDD. Run both internal and external playtesting sessions. Track design bugs and see that changes are implemented.
2011-Present Self-Employed | Content Creator & Narrative Designer
Produce online videos, news editorials, and creative content for a blog network geared toward popular culture and media.
2005, 2006 Gallery 37 | Adv. Artist Apprentice
Summer Program geared towards creating artworks, ranging from sculpture, film, and painting, to be resold in the Gallery
EDUCATION

2008-2014 Columbia College Chicago | B.A. in Video Game Design
2004-2008 Al Raby High School for the Community and Environment | High School Diploma
NOTABLE PROJECTS

2019
Vlog Series Youmacon 2019 Vlogs | Host/Editor
A series of videos chronicled first-time attendance to Youmacon, an anime convention in Detroit, MI, over a four day weekend.
2019
Video Game Mod The Bleachers: A Diamond City Story | Dialogue Writer / VO
Quest/New Location/Workshop game mod created by the mod author, MunkySpunk, for Fallout 4. October 2019 Mod of the Month on NexusMods. I wrote dialogue for an NPC in the mod - “Rizzo.”
2017
Extended Play RAIZEN SUN: The Anime Mixtape | Artist / Music Producer
A compilation album with each track inspired by an iconic anime series. I did all production and composition of the songs.
2014
Video Game Astray: A Forsaken Tale | Game Writer / Audio Scripter
Astray is a horror/dark fantasy stealth game for PC where you play a princess in a castle alone with monsters and demons. I served as a writer responsible for planning game progression, story lore, and backstory. I also did minor audio scripting with Wwise for the game as well.
2011
Interactive Story The Lost Asylums | Designer/Writer
The Lost Asylums is a flash project inspired by interactive storytelling elements in today’s video game industry, mainly those made by Bioware. The story features a character stuck in a strange land, where his every action (chosen by the player) can lead to victory or death.
AWARDS & ACCOMPLISHMENTS

2-26-2013
Game Design Challenge for GameCareerG------------, REBOOT!
· ------------/features/1172/results_from_game_design_.php?page=4
· Game Design challenge to create the concept of a new title for an old or stagnant game franchise. Chosen Franchise: Def Jam
8-23-2011
Game Design Challenge for GameCareerG------------, Favorite Book
· ------------/features/985/results_from_game_design_.php?page=9
· Game Design Challenge to adapt a favorite book or book series into a game and create a concept around it. Favorite Book (series): A Song of Ice and Fire by George R.R. Martin
2006 One of a Kind Design Contest, 3rd Place
· Create an artistic interpretation of Merchandise Mart