Andrew Mitchell, Artist
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Andrew Mitchell, Artist

SKILLS

-Art Direction
-Game Design
-Concepting
-Agile Management
-Photoshop
-Illustrator
-After Effects
-Storyboarding
-Drawing
-Painting
-UI/UX
-Blender
-Spine
-English (Native)
-Spanish (Secondary)


EXPERIENCE
Casino Game Maker, Cedar City — Studio Manager, Lead Artist
JANUARY 2016 - NOVEMBER 2018

-Directed and designed over 30 unique products including 20 slot titles in a high speed, competitive and heavily regulated market.
Reduced time to create slot titles by over 20%.
-Instrumental in building studio team and culture including implementing agile methods of management.
-Slot games from field trials proven to exceed floor averages.
-Designed and led some of the first skill-based casino games to be approved by regulatory bodies in the western US.
-Collaborated with a variety of clients in the US and Asian markets.

Freelance, Salt Lake City — Artist
APRIL 2014 - MAY 2017
DEC 2018 - PRESENT

-Character Designer for Dixon Leavitt Studios
-Concept artist for Namespace Studio project: “Dawnroot”.
-Private portrait commissions.

EDUCATION
Southern Utah University
Spring 2019, BFA Studio Arts Pending
JANUARY 2012 - MAY 2014, Cedar City, Utah

-Awarded “Outstanding Graduate in Art and Design” 2014
-Awarded “Outstanding Student in Studio Arts” 2014
-BFA exhibition 2014
-Moon Goddess exhibition 2014

Dixie State University
JANUARY 2010 - DECEMBER 2011, St. George City, Utah

-Awarded blue ribbon for oil painting, Student Art Show 2010




Portfolio and References available upon request.